Showing posts with label apocalypse. Show all posts
Showing posts with label apocalypse. Show all posts

Monday, January 11, 2010

End of Days

I've written about my plans for the post-apocalyptic world in the past, but now I realize I've only been thinking about the fighting parts. I kinda forgot about just basic survival. Luckily, the History Channel was running Armageddon Week recently, and it gave me some valuable knowledge.

Without this type of Grade-A programming, I'd have been running up the main streets (probably either blocked by gangs or clogged with abandoned vehicles), starting fires in the open (the light will attract too much attention) and trying to forage for supplies at the hospital (too obvious and overcrowded). As a result, I likely would have been gone long before the Mad Max-style fighting began, and that'd be a shame.

So now I'm rethinking my whole approach and trying to figure out if I'd stay put and build a little fortress in the Lurker Pad (complete with secondary escape routes and defense measures, obviously), or make a run for the suburbs or even the countryside, where people would be less dense. Then I could start my rebuilding project, which of course would have to begin with me as either the Savior or some other deity-type figure.